Product Review Audio Ease Nautilus Published in SOS June 2002 Reviews : Software
If you're a Logic or Cubase user you'd be forgiven for not having heard of the Dutch company Audio Ease, as so far nearly all their software has been for MOTU's Digital Performer. They have, however, just announced plans to port their range of plug-ins to VST and (H)TDM. For most manufacturers, a plug-in bundle means a group of plug-ins with related functions, such as a 'mastering' bundle: not so with Audio Ease. In fact there's virtually nothing (except for a vague watery naming scheme!) unifying the three plug-ins that form the Nautilus bundle. The first is Riverrun, a granular synthesis plug-in which builds on another Audio Ease application, Thonk, that's been available as Mac freeware for some years. In case you don't know, granular synthesis involves taking relatively short slices of digital audio files (perhaps just consisting of a few dozen samples), looping them, transposing them and overlapping them with other slices. The results can be all but unrecognisable compared to the original audio. Granular synthesis, then, is an interesting hybrid of audio treatment and sound-generation technique, and Riverrun blurs the distinction yet further as it does its processing in real time, and responds instantly to a range of user controls. In Digital Performer, which I used for this review, Riverrun is placed on a channel's insert slot just like any other plug-in. Before it can do any processing, though, audio has to be streamed into it by hitting the fat, red Record button while audio plays back in your sequencer: Riverrun can hold up to about four seconds of audio in its RAM buffer. Hitting Record again 'freezes' a segment of audio in the buffer, which then forms the raw material for subsequent granular synthesis. Alternatively, you can leave Riverrun in Record mode so that audio is constantly streaming through the buffer. Either way the upper half of the audio's waveform is displayed in Riverrun's input screen, along with an overlaid, transparent indicator called the 'grain glass' which indicates which part of the waveform the audi The rest of Riverrun's controls are dedicated to manipulating the audio grains once they've been 'harvested'. A pitch control allows them to be transposed over what appears to be about a six-octave range, and transposition of successive grains can be randomised. A 'pitch grid' pop-up menu snaps randomised pitches to predefined pitch groups (chords, scales or individual intervals), producing chords out of recordings of single notes. There are controls for altering grain length and controlling grain flow speed, which sounds complicated but makes sense instantly when you try it. There are also facilities for applying a range of amplitude envelopes to individual grains, and Riverrun can be switched between 'flowing' mode, where the results are generally smooth-sounding, and rhythmic mode, where playback of grains can be sync'ed to the sequencer's tempo. So how does Riverrun sound? Answer: like nothing you've ever heard. The results in flowing mode range from breathtakingly beautiful to deeply disturbing, and in rhythmic mode it's possible to create really original-sounding loops and grooves from almost any audio. You can quite easily load up a single four-second fragment of audio and 'play' it for half an hour before running out of possibilities, making Riverrun a sound designer's dream. For the most part Riverrun makes surprisingly modest demands on the processor, although overdoing grain length and speed in flowing mode can easily crash an otherwise fairly respectable G3 or G4 chip. Next up is Deep Phase Nine. This is a phaser which offers between one and 24 notches per channel, shunted around the frequency spectrum by a flexible LFO, with feedback variable to the point of self-oscillation. The settings of most of the parameters are reflected in Deep Phase Nine's animated display panel. Underneath this there are controls for setting upper and lower frequency limits for notch sweeps, and (in the stereo version of the plug-in) a left/right channel offset control, which determines if notch movement for the two channels is in or out of phase. The LFO section includes sine and triangle waveshapes along with sample & hold and two 'one shot' options. As with Riverrun there's also an option to sync to the tempo of the host software. As phasers go this one sounds about as good as you'll get, short of investing in pricey (and probably much more limited) analogue hardware. It can provide subtle movement and stereo ensemble effects, and also screaming sci-fi weirdness. As is so often the case with Audio Ease's meticulously designed user interfaces, it's Rounding off the Nautilus bundle is Periscope. On the face of it, this seems like a glorified graphic equaliser, and perhaps the least interesting of the three plug-ins. A moment's experimentation, though, reveals it to be an incredibly powerful audio-shaping tool which could be used for a wide range of applications. If you ever wanted a so-called 'surgical' EQ, well, Periscope can take a band of frequencies as narrow as 10Hz, boost it by up to 36dB or cut it by as much as 144dB (effectively removing it altogether, even from a 24-bit audio signal) and keep all bands phase-coherent at all times. What makes Persicope such a joy to use is the beautifully animated frequency analysis display which dances away behind the faders. You can actually see the fundamental frequency peaks of individual notes appear as you hear them, and it makes zoning in on parts of the frequency spectrum a much more intuitive business than in most conventional EQ plug-ins. I found it indispensable for mastering, as I was able to see great gobs of low bass energy that my monitors just weren't reproducing. I used it to great effect to clean up a classical recording which had been spoilt by traffic noise: Periscope displayed the noise as a broad peak of low frequencies, and I sculpted the faders to temporarily counteract it, leaving the wanted audio virtually intact. But it also sounds good as a normal EQ, and is easily able to help provide the warmth, transparency and air that we all so often strive for. The MAS version of Periscope I tested utilises the Altivec vector-processing engine in Apple's G4 processor, and as such makes quite light processor demands. Apparently it will also run on a G3, but takes about five times the number of processor cycles. Overall, I've noted very few drawbacks and criticisms of these plug-ins, mostly because I don't have any! Audio E Many plug-in EQs sound harsh when boosting, so it's usually best to achieve the results you're after by cutting frequencies instead where possible. A neat feature of the TC 2290 hardware delay unit is its ability to duck the delayed signal in proportion to the level of the source signal, so that the delays are more obvious in the gaps in a vocal (for example). If you have a sequencer that supports sidechaining, such as Pro Tools, you can simulate this effect by compressing the delay buss with a compressor plug-in keyed from the source signal. Mike Senior
Formats: Mac VST iONYXo, by German newcomers Onyxmoon is an economically priced bundle of VST plug-ins for Mac OS, which combine to provide flexible, high-quality multi-effects processing, with extensive support for parameter modulation and automation in VST 2.0 host applications. iONYXo is described by its author as a "modular effects system". This sounds rather reminiscent of TC Works' Spark FX Machine, but there are actually more differences than similarities between the two. The latter is effectively a 'shell' into which third-party VST plug-ins can be loaded, whereas iONYXo exclusively uses its own built-in processing modules, of which there are more than a dozen to choose from. Another difference is that while Spark FX Machine allows you to drag and drop plug-ins around within its matrix to create different effect combinations, iONYXo instead offers a number of preset 'topologies', which are like wiring diagrams showing how different modules can be connected together within a patch. T There are three VST plug-ins in the iONYXo bundle. iONYXo Mono and iONYXo Stereo are insert effects (the latter can also be used as a master effect), while iONYXo Send works as a send effect (surprise!). Each of the three plug-ins has a different set of preset programs and topologies, although most of the same processing modules are available in each case. The user interface is the same for all of the plug-ins, so you'll only have to learn your way around once. The standard iONYXo edit window is fairly simple, and exactly what it displays depends on the parameters you're currently editing. The middle panel shows either a diagram of the current topology, with buttons to assign different modules to different positions, or controls for the various built-in 'modulators' (of which more shortly). The lower panel displays either a list of the programs in the active bank, or controls for the currently selected module's parameters. Flicking through the presets reveals a good selection of chorus, delay and flanger programs, some nice fuzz and auto-wah sounds, and several slightly more outlandish patches, including pitch-shifting delays and 'detune' effects. There is no reverb processor module, unfortunately, although iONYXo Stereo has some simple reverb patches made using combinations of short delays. While the presets are all good, iONYXo really comes into its own when you start building your own patches. To do this, first select the topology you want to use, then choose the desired module for each of the available slots. The available modules include bypass, delay, multi-tap echo, ring modulator, 'polynomial shaper' (a waveshaper mo Native Instruments have updated their unique Spektral Delay. It now boasts an improved audio engine and many new performance-oriented features. There's a convenient MIDI learn function and a unique performance mode, where the computer's keyboard can trigger samples and instantly switch presets. The update also adds two new filter modulations, input and output metering, MIDI beat clock synchronisation when running in stand-alone mode, more accurate tempo delays, and full compatibility with Emagic's Logic Audio. The various modules have dozens of parameters, all of which are explained in the supplied PDF documentation, and each of these parameters can have one of the six built-in modulators assigned to it. These are modulation sources rather like LFOs, which can use sine, triangle, sawtooth and square waveforms, or can be set to Cycloid mode to generate complex cyclical modulation signals. Several different parameters on several different modules can be modulated by the same source simultaneously, allowing for some nice 'sync'ed' effects. Additionally, the modulation sources themselves can be automatically sync'ed to the current tempo in Cubase or any other host application supporting this function. In use, iONYXo is capable of some genuinely original sounds. The polynomial shaper and ring modulator modules are particularly good, and experimenting with tempo-synced modulation of their different parameters can produce some really surprising results. The filters also sound excellent, and 'articulated' synth-like patches are possible with different combinations of these modules and the modulators. The multi-tap echoes are superb for 'dub' effects, and impressive stereo choruses and flangers can be created from different combinations of short delays. More complex topologies can result in some quite bizarre programs, which mash the input signal beyond all recognition -- and even with some patches using eight processing modules in series, the CPU load is still relatively low. The only minor complaint I have is that iONYXo's graphical user interface feels a bit sluggish, and is sometimes rather slow to redraw. Onyxmoon are aware of this, however, and you can expect the problem to be addressed in the next couple of updates. That aside, it's hard to find fault with iONYXo. It sounds great, boasts an original, easy-to-use design, and offers plenty of scope for creativity. The tempo-sync'able modulators are an excellent feature, with numerous potential uses. At $49 (about £35) iONYXo seems like very good value for money. A free demo version is also available to try. Paul Sellars
Formats: PC DirectX This plug-in pack from Delay Dots contains three powerful plug-ins, which all work in the frequency domain. They share a similar interface, with 'brushed aluminium' panels based around a spectral display in the upper half, complete with linear/logarithmic frequency mode button and a peak-reading stereo level meter, along with various rotary knobs, switches, and buttons. Spektral Shaper is essentially a 4096-band equaliser that allows you to impose the frequency response from an existing WAV file onto another audio file, just like Steinberg's Free Filter, and with a similar real-time spectrum analyser display of your material overlaid with a curve showing the desired response. However, I found it a lot easier to use than Free Filter. First, you click on the Load button to choose either a WAV file to convert, or a previously s It also adds a feature that I suggested in my July 1998 review of Free Filter -- a Smooth knob to iron out kinks in the response but still apply an overall 'feel' -- and there's also a Sharp knob to accentuate them for more extreme flanging effects. Even better, you can click on the Edit button to turn your cursor into a pencil tool to create or edit your own Shapes, while the Norm button auto-normalises the curve's peak, and a Save button lets you preserve your creations for posterity. I was most impressed with Spektral Shaper, for special effects as much as for 'EQ ripping', and you'll find a bank of my Shapes included in the latest download that will transform tracks into chord clusters, haunted voices, or Tibetan bowls. Spektral eXtractor is an adaptive, self-tuning band-pass filter with three modes, and this time the spectral display is in sonogram form. In Manual mode, you have full control over the centre frequency with Coarse and Fine knobs, while the Left and Right range knobs control the bandwidth either side of this, Left and Right Amplitude set the ultimate drop in gain at the band extremes, and Left and Right Curve shape the response between the centre frequency and each extreme. The four settings of the Bands control split the spectrum into either 128, 256, 512, or 1024 bands, which affects audio quality and processing overhead, while the Rand knob alters the centre frequency by a variable but random amount for special effects. You can create a lot of extreme filtered effects with Manual mode, but once you switch to the other two m Spektral Morpher is the most powerful plug-in in the series, and consequently consumed anything up to 25 percent of the power of my Pentium III 1GHz processor. It lets you spectrally alter your source sounds using a target audio file and 10 different transformation modes. I don't intend to explain the workings of the 10 modes, since not only would it take a lot more space than I've been allotted, but it still wouldn't tell you what they sound like -- experimentation is the key. First you need to load a target WAV file, and since only mono data is used, you can use left, right, or mixed channels of a stereo file. A four-position Bands control is common to all modes, and this time it lets you choose from 256, 512, 1024, or 2048 bands, while an overall output level control helps you avoid unpredictable overloads. The simplest mode is Spectral Convolution, which needs no extra controls. Magnitude-only Convolution adds an effect Threshold control, which is also used by the spectral Vocoder. The remaining seven modes are all classed as Mutations, and are labelled Uniform Signed and Unsigned, Linear Contour, Nonlinear Cont These controls provide an almost unbelievable array of sound manipulation possibilities, ranging from familiar vocoded choirs through to weird flanging, reverbs from the insides of alien machines and bizarre digital lifeforms. The seven mutation modes also offer a Morph function with adjustable start and end times that control morphing from Source to Target, gradually transforming a drum loop into a chord, or an entire song into an alien voice. Some of the results are worthy of Eric Persing's Distorted Reality collection. The best way to use this plug-in is to record its real-time output while you experiment, since you may inadvertently capture an entire sci-fi soundtrack for later tweaking. I haven't had this much digital fun for ages! Martin Walker
Published in SOS June 2002 | Saturday 5th July 2008 July 2008
Click image for Contents
Other recent issues: SOS News Headlines
WIN Great Prizes in SOS Competitions!
|